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Archive for Fantasy – Page 2

Maximum Weird – Perdido Street Station

Aug06

Title: Perdido Street Station

Author: China Miéville

Genre: Gothic Steampunk Fantasy Scifi Horror

Length: 710 pages and  lots of words

Read: July 16-24, 2012

Summary: Astonishingly Imaginitive

 

I am in utter awe with regard to the creativity oozing from this novel.

While perhaps not for everyone, and not perfect, this is a  first rate work of fantasy. And I mean that in the broadest sense because the book is set in a unique milieu that is part Dickens, part steampunk, part fantasy, part Blade Runner, part Lovecraft and a whole lot more. As one agent said of my first novel’s early drafts: Perdido Street Station suffers from an extreme case of too-much-ness. It has too many words, too many characters, too many points of view, too much description, too many subplots, too many races, too many kinds of magic, too many villains, too many heroes, too many really really big words, or old words (I had to use the dictionary every couple of pages). Still, it works, even rises to greatness.

Amazing things about this book:

1. The prose: which is highly descriptive, deft, and subtle, building elaborate piles of intricacy out of slashes of words.

2. The main characters: Isaac, Yag, and Lin all have some real depth.

3. The world: is just so creepy, slimy, and cool — although not for the faint of heart. This book is dark. It makes The Darkening Dream seem like vanilla icing.

4. The monsters and the weird: nice and creepy. This is a book where human on bug sex is the sweet part!

5. The clarity: for all its length and bewildering array of everything, the book is easy to follow and read (provided you have a dictionary handy).

6. Imagination: No shortage of amazingly cool ideas, images, races, monsters, technologies, places, etc. in this puppy.

Things that aren’t as strong:

1. Pacing: the masses of description, which while evocative, effective, and downright creepy, are constant and unrelenting. The city itself is a character and this slows things down a bit. It doesn’t drag, but it isn’t lightning fast either.

2. The tangents: there are more than a few here, and not all of them worth it.

3. The minor points of view: A number of characters pop in, have their couple POV pages in the sun, and then vanish (usually into  the deadpool). This isn’t always maximally effective.

4. The baroque plot: The story is easy enough to follow, but it does take A WHILE to get going and is not always full of classic drama created from thwarted desire. In fact, the first third or so is distinctly short on that, but is fast paced mostly because the world is so fascinating.

5. Actions of the government and other non-protagonist forces: There are some big chunks in here where the government is trying to do stuff, and only indirectly involves the regular characters. This stuff is less effective because of the emotional disconnect.

6. Deus ex machina: oh-too-coincidental happenings and escapes occur a number of times.

Overall, in the same way that Vegas transcends cheese by way of pure magnitude, Perdido climbs to greatness on the strength of its positives, rising above any petty flaws. If you appreciate flights of imagination, good writing, and the weird, it’s required reading. No question. Not for the square, the staid, the boring, or the grounded who do not at least dream of flying.

For more book reviews, click here.

Related posts:

  1. Ford’s Filling Station
By: agavin
Comments (5)
Posted in: Books
Tagged as: Arts, Bas-Lag, Book Review, China Mieville, Fantasy, Perdido Street Station, Science Fiction, Steampunk

George R. R. Martin, Write Like the Wind

Jun22

I have to show off this bit of geekery. These guys (watch the video below) created a truly amusing ode to George R. R. Martin our favorite writer of extraordinary talent but glacial (north of the wall glacial) slowness.

[youtube http://www.youtube.com/watch?v=j7lp3RhzfgI&feature=player_embedded]

If you liked this post, follow me at:

My novels: The Darkening Dream and Untimed

or all my Game of Thrones posts or episode reviews:

Season 1: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]

Season 2: [11, 12, 13, 14, 15, 16, 17, 18, 19, 20]

Season 3: [21, 22, 23, 24, 25, 26, 27, 28, 29, 30]

Season 4: [31, 32, 33, 34, 35, 36, 37, 38, 39, 40]

Season 5: [41, 42, 43, 44, 45, 46, 47, 48, 49, 50]

Season 6: [51, 52, 53, 54, 55, 56, 57]

Related posts:

  1. Game of Thrones – Season 2 Episode 1 Clips
  2. Game of Thrones – Iceland
  3. Diablo 3 – Commercial
  4. Game of Thrones – The Houses
  5. Game of Thrones – Season 2 – First Look
By: agavin
Comments (4)
Posted in: Fiction
Tagged as: a game of thrones, Fantasy, Game of Thrones, music, Write like the wind

A Princess of Mars

Jun20

Love the 1917 cover

Title: A Princess of Mars

Author: Edgar Rice Burroughs

Genre: Science Fiction

Length: 81 pages

Read: June 16-19, 2012

Summary: Pulp fun

_

Watching John Carter got me to reread A Princess of Mars. I barely remembered anything of the book, and it’s only 81 pages, plus the Kindle version was free!

It’s definitely superior to the film, and good campy pulp fun. Plus, when you take into account it’s 1917 publication date, it’s actually pretty impressive!

This was the cover I had as a kid

The writing itself is fast and clean, even if the sentences include copious subordinate clauses, high falutin vocabulary, and the occasional archaic turn of phrase. Like “fetich” which my Kindle dictionary informed me is a dated spelling of “fetish.” The style suffers a little — by modern standards — from an overabundance of “tell.” The book moves rapidly and the narrator tells you in a straightforward first-person past what happened. He doesn’t illustrate the points by action, but calls it as he sees it. Even the action is given to narrative summary rather than blow by blow description. This is compact and functional but feels dated.

The plot is a straightforward adventure. Our protagonist, who is pretty much great at everything, hurls himself from one predicament to the next, all the while extracting maximum drama and showmanship. Things rarely go badly for him, and there is little subtly of choice. I can see how significant an effect Burroughs had on mid century pulp Science Fiction masters like Phillip Jose Farmer or L. Ron Hubbard (I’m ignoring the religion and talking about the writer). Farmer adventures like Dark is the Sun, World of Tiers, or The Cache feel like direct descendants of A Princess of Mars.

For 1917, the world building is fairly extensive. There aren’t too many outer space adventure novels before this, so he must have invented a lot of the tropes. There are flying craft, exploding bullets, terraforming machines, and all sorts of goodies. And all in an era when the biplane was the height of aeronautical tech.

Every decade has it’s variant

The book’s biggest weakness is the utter lack of subtlety. John Carter is able to instantly read into alien situations and ferret out the meaning — even when he can’t understand the language. He is an instant master of the new tech, a perfect navigator, etc. The solution to his problems are usually readily available. Burroughs resorts to certain devices — like convenient eavesdropping — multiple times. The “romance” between Carter and Dejah Thoris is formulaic at best. Still, she is described repeatedly as gorgeous and nearly naked, which sets the standard for pulp heroines.

As a student of media conversions, I continue to wonder at the bungles in the recent film adaptation. Read my thoughts on the John Carter film here, but while they borrowed most of the characters, situations, and feel from the novel, they made many plot changes for the worse. Some of the camp factor does come from the source material, and there would probably be a need to simplify the action, however this doesn’t excuse the addition of multiple prologues, and ridiculous meta-villains. Pulp action is pulp action. Dressing it up with an extra layer of plot complexity doesn’t change that.

For more book reviews, click here.

Or read about my own historical fantasy novel here.

Related posts:

  1. John Carter and Writing Don’ts
  2. Book Review: The Last Colony
By: agavin
Comments (2)
Posted in: Books
Tagged as: A Princess of Mars, Book Review, Dejah Thoris, Edgar Rice Burrough, Fantasy, John Carter, Princess of Mars, Pulp magazine, Science Fiction

Snow White and the Huntsman

Jun11

Title: Snow White and the Huntsman

Cast: Kristen Stewart (Actor), Charlize Theron (Actor), Rupert Sanders (Director)

Genre: Fantasy

Watched:  June 6, 2012

Summary: Surprisingly excellent (9/10)

_

I have to admit that the trailer for this film had me cautiously excited. It exhibits a certain style of fantasy storytelling that appeared cool and unique. Serious, yet referential to the source material. Visually original, but not silly. Still, I was worried. The bit about “from the producer of Alice in Wonderland” did nothing to reassure. That movie was so wretched I turned it off during the mind numbing final battle.

Oh, and despite my distaste for Twilight (I cover all four films and novels in detail) I’m actually a non-so-closeted Kristen Stewart fan. In fact, she’s the only thing that makes the sparkly vampires and talking wolves bearable. Plus, her work in the excellent and underrated Adventureland is top notch.

Snow White isn’t a perfect film, but it is a damn good one with a lot going for it. While the movie is a special effects showcase, the writing is fundamentally story and character driven. It has one of those flashback beginnings like the far inferior Dark Shadows (2012). This part of the film probably could have been cut and replaced with a few quick flashbacks, but once we’re into the present day it’s highly engaging.

The weird mythology and power of the wicked queen is complex and well developed. Visually she’s very effective even if Charlize Theron does deliver some of the cheesiest lines in the film. She looks great but her dialog is hit or miss. Some are great like the “mirror mirror” conversations. Her character is megalomaniacal to the extreme and lends toward overacting.

K. Stew employs her trademark naive and self-depreciating boldness. It works for me as it always does. Hemsworth is big, confident, and evocative of young Sean Bean in his comfortable portrayal of the Huntsman. The Queen’s brother is creepy. The dwarves surprisingly effective (who doesn’t love Ian McShane?).

This film could have easily gone bad in a number of ways. It could have been an incomprehensible and undeveloped special effects fest. We could have had a 45 minute all-CGI all-boring final battle. We don’t. We have a final battle, but it centers around Snow White and the Queen and the mutual nemesis factor. The film takes itself very seriously, yet is full of totally weird mythology. It could have descended into total camp or the incomprehensible. It doesn’t. Snow White strikes a balance between character, action, mythology and the like.

On an effects note, there is some really stunning work here. For all the over-the-top graphics, some of it is very understated. For example, the eight (soon seven) dwarves all have the faces of well known actors like Ian McShane and Bob Hoskins. I don’t know if they filmed real little people and then grafted on filmed faces or formed incredibly realistic computer models of each actor to composite in, but it looks great. Unfortunately, this does have the effect of putting short but talented actors (like the amazing Peter Dinklage) out of a job. Some of the made up sets like the fairy enchanted forest also have a fey quality, somewhat reminiscent of Pan’s Labyrinth or Hellboy II, that frankly took my breath away. Yeah, I’m a Dark Crystal kind of guy, but it’s good stuff.

Overall, it’s nice to have more well done serious fantasy. Bravo.

For more Film reviews, click here.

Related posts:

  1. Book Review: White Cat
By: agavin
Comments (0)
Posted in: Movies
Tagged as: Charlize Theron, Chris Hemsworth, Fantasy, Ian McShane, Kristen Stewart, Movie Review, Movies, Queen, Snow White, Snow White and the Huntsman

Award Time!

May24

I’m excited to announce that The Darkening Dream recently won some International Book Awards, including:

Winner: Best Cover Design- Fiction

and

Finalist: Fiction- Fantasy

I want to offer a shout out to my collaborators who helped with this: The cover artist Cliff Nielsen and cover designer Pete Garceau as well as my brilliant and hard working editors.

Find out more about the cover or the book.

And you should buy it if you haven't!

Related posts:

  1. Cover Takes – Opinions Wanted!
  2. The Final Cover
  3. Primer – Thinking Time Travel
  4. Cover Commission
  5. Untimed – Meet the Tocks
By: agavin
Comments (6)
Posted in: Darkening Dream
Tagged as: Andy Gavin, Cliff Nielsen, Cover art, Cover Design, Fantasy, International Book Awards, Literature, Science Fiction, The Darkening Dream

What is Diablo 3?

May12

Only three days to go until D3-day, and in case you don’t know what that means, this little video from Blizzard does a nice job summarizing the game:

See you in Sanctuary!

My detailed impressions of the closed beta can be found here.

And my review of the Barbarian 1-60 experience here.

Related posts:

  1. Diablo 3 – Beta Preview
  2. Diablo III: Wrath
  3. Diablo 3 – Commercial
  4. Diablo 3 Opening Cinematic
  5. Dark Souls
By: agavin
Comments (2)
Posted in: Games
Tagged as: Blizzard, Blizzard Entertainment, Blizzard North, Diablo 3, Diablo III, Fantasy, role playing game, RPG

The Way of Shadows

May03

Title: The Way of Shadows

Author: Brent Weeks

Genre: Fantasy

Length: 688 pages

Read: March 23-24, 2012

Summary: Great epic fantasy!

_

Despite the cheesy “hooded dude” cover, this was a great bit of epic fantasy. It was recommended by a twitter follower and turned out to be one of the better “classic medieval fantasy” books I’ve read in recent years. Certainly the best since I found The Name of the Wind in 2008.

Weeks borrows heavily and to good effect from 80s fantasy tropes. This is city fantasy, almost entirely set in a corrupt capital. Our protagonist is a young boy who apprentices with a deadly “wetboy” (assassin who uses magical powers). The prose is clean and workmanlike, sometimes even modern and flip. Weeks doesn’t bother to make anything sound too medieval, in fact, it’s so modern as to sometimes sound anachronistic. Still, despite the length, the novel is not overwritten and the writing doesn’t get in the way of the excellent storytelling and world building.

For fantasy  fans, this book is an appealing ride. We have good characters, sordid and ambiguous underworld figures. We have a well conceived world with detailed and engaging political intrigue. We have a decent, albeit minimalist, magical system. And we have a lot — I mean a real lot — of very well written action scenes. Weeks is a great writer of physical action and he uses it to good effect. This book contains fight after fight. Plus lots of sneaking around. And it’s not overdone. Each individual skirmish is compact enough, well integrated into the intricate plot, and brilliantly executed.

Again, despite the length, this makes for a breakneck pace and near total immersion into the seedy underworld. The book is pretty dark too, with some serious abuse in the early chapters. It’s not A Song of Ice and Fire dark, but there is some good insight into the nature of meanness. Bravo. The adventures continue into two sequels.

For more book reviews, click here.

Or read about my own historical fantasy novel here.

Related posts:

  1. The Wise Man’s Fear
  2. The Name of the Wind
  3. Inside Game of Thrones
  4. Book Review: The Way of Kings
  5. Book Review: The Gathering Storm
By: agavin
Comments (3)
Posted in: Books
Tagged as: Book Review, Brent Weeks, Fantasy, Fiction, High fantasy, Name of the Wind, Song of Ice and Fire, The Way of Shadows

Diablo 3 – Commercial

Apr29

The geek watch countdown!

And a second ad:

Related posts:

  1. Diablo 3 – Beta Preview
  2. Diablo 3 Opening Cinematic
  3. Expansion of the WOW Factor
By: agavin
Comments (11)
Posted in: Games
Tagged as: Blizzard, Blizzard Entertainment, Diablo, Diablo 3, Diablo III, Fantasy, RPG

The Rules of Magic

Apr26

I ran  across this extremely interesting and totally meta article on fantasy magic by Brandon Sanderson. I’ve had my own version of this kind of theory since the early 80s but he really spells it out.

He breaks magic systems down into how “hard” or “soft” they are. Meaning, how defined are their rules.

If you’re a writer working on your fantasy magic systems, I suggest that you decide what kind of feel you want for your magic. Do you like the techno-magic like you find in my books, or in books by L.E. Modesitt Jr. and Melanie Rawn? Do you like the hybrids like you find in someone more like David Eddings or J.K. Rowling? Or, do you prefer your magic to be more vague and mysterious, like you see in Tolkien or the George R. R. Martin books? I like to read works by all of these authors, but when I write, I prefer to have rules, costs, and laws to work with in my magic, and that makes it more fun for me.

By hard or techno-magic he means books like his own, or comic books, or video games (like WOW or Diablo), where the magic is a well defined tool. On the soft side are books like Tolkien with a more mythic feel. But what is particularly interesting is his insights into the narrative impact of magic.

Resist the urge to use magic to solve problems unless you’ve already explained and shown that aspect of how the magic works. Don’t give the heroes a new power whenever they need one, and be very careful about writing laws into your system just so that you can use them in a single particular situation. (This can make your magic seem flimsy and convenient, even if you HAVE outlined its abilities earlier.)

Very good advice. If your magic is soft enough that major new developments occur every time it is used, then you better NOT use it to solve problems. Or:

If you’re writing a soft magic system, ask yourself “How can they solve this without magic?” or even better, “How can using the magic to TRY to solve the problem here really just make things worse.” (An example of this: The fellowship relies on Gandalf to save them from the Balrog. Result: Gandalf is gone for the rest of that book.)

Semi-consciously, this is what I did in The Darkening Dream which has multiple complex magic systems that are not fully explained, and is hence a kind of middle-soft magic universe. The characters do use magic, but it rarely helps or pans out the way they want, and when it does, I’m generally using a power that I clearly set up before. The villains make heavier use of magic, and their systems are better defined. Still, things often go poorly. In this book I really wanted to give the magic a sense of weight. To make it clear that it was never free or easy and required years of study, practice, and consequences often far outweighing the long term benefits.

My second novel, Untimed, is in many ways closer to a hard magic system in that the time travel has very rigid rules. This (and the related villains) are the only “supernatural” element. I try to maintain my sense of mystery in a number of ways despite this increased definition. 1) The characters are young and alone and don’t know all the rules. 2) They find them out as they go and by trial and error (emphasis on the error). This is also useful to avoid bombarding the reader with too much infodump. 3) I keep the “how” this all came to be and the “why” the villains do what they do hidden throughout the first book.

To me, this balance of the feel of the mystical world is absolutely essential to fantasy writing. How much I like a story is heavily influenced by it, even if I am a fan of tales across the hard/soft spectrum. Like everything, execution is key.

Find Brandon Sanderson’s entire article here.

A detailed write up on the basis of the magic I used for The Darkening Dream is here.

Related posts:

  1. The Magic of The Darkening Dream
By: agavin
Comments (7)
Posted in: Fiction, Writing
Tagged as: Balrog, Brandon Sanderson, David Eddings, Fantasy, Gandalf, George R. R. Martin, J. R. R. Tolkien, J.K. Rowling, Melanie Rawn, The Darkening Dream, Untimed

Game of Thrones – Episode 13

Apr15

Title: Game of Thrones

Genre: Historical Fantasy

Watched: Episode 13 – April 15, 2012

Title: What is Dead May Never Die

Summary: The wait from week to week is tough

ANY CHARACTER HERE

Intros are over (almost) and things are really starting to rock and roll. What is Dead May Never Die is certainly the best episode yet of the new series. No small part to focusing a little more tightly on a few storylines. Robb, Dany, and Stannis are all missing, but we have lots of Tyrion.

The John Snow thread moves just a tiny bit, with resolving last week’s cliffhanger with John a bit too easily. The writers take a scene to setup Gilly and Sam’s relationship and then move on to Winterfell. Bran explains his peculiar dreams to the Maester. I like that the chains come into it, but I wonder how much new viewers will get of this.

Then we finally come to Renly. Seems he has already married the lovely Margaery Tyrell, played by the Tudor’s Natalie Dormer. She’s well cast, even if a few years too old of the book version of her character. And Briene. Wow, that’s some hulk of a woman. What is she, like seven foot? Perfectly cast too. While short, this tourney looked much less dinky than the season 1 version, mostly due to a single establishing shot. Renly puts on a good show, but literarily and figuratively. But Cat is not so easily fooled.

Then Theon confronts his sister and is schooled by his father. Uh oh, seems he needs to make a choice. Old family or new. Things are never easy!

The middle part of the episode shows Tyrion coming into his own and wrestling with the political forces in the capital.  But first Shae is restless and he’s putty in her hands, but back in the palace he’s tough as nails. Cersei tortures Sansa a bit more and she is starting to wonder who she is. But when Shae shows up as her new maid, she isn’t exactly showing her best side. In this way, the episode appears to be about choices. Each character is faced questions of loyalty and role.

And so Tyrion tempts each of the three capital conspirators with a different story. Maester Pycelle, Varys, and Littlefinger. The parallel structure of the scene is quite amusing.

Speaking of choices, Renly is in his tent, first with Loras, and then with his sister. Boy or girl? Pleasure or duty? In the earlier scene’s Natalie’s Margaery was a little flat, but here not only is she gorgeous (and we see plenty of her), but when she exposes her awareness of the situation that scheming little smile is perfect. Interesting that Renly is so torn, finding it so difficult to deliver on the practical realities of his responsibilities.

Tyrion does continue to try and talk some sense into Cersei, but she isn’t listening. Which too, is a choice. And Theon. He finally makes his, and we find him baptized to the Drowned God.

Tyrion continues to play his hand deftly. His ruse has flushed out the spy in the council. But perhaps he knew all along. He makes good with Littlefinger and Varys (more or less) and deals with Pycelle. The old man is so annoying one can’t  help but enjoy seeing him get a bit of comeuppance. The writers take the time to remind us that Tyrion has a soft spot for whores. Still, the best is Varys’ little speech about power. I love how the show (and the actor) hand this nuanced character. He was great last season and continues the streak.

Finally, we get to Arya, my other favorite. After building up Yoren a bit, the Lannister forces arrive and he too makes his choice, proving to be quite the badass. “I always hated crossbows.” Poor Arya’s guardians don’t have a very good survival rate. The battle that ensues is both well choreographed, graphic, disturbing, and touching. Lorch’s men don’t quite yet have the nasty nasty feel from the book, but they’re getting started. Poor Lommy. A powerful end.

See my review of A Dance With Dragons.

If you liked this post, follow me at:

My novels: The Darkening Dream and Untimed

or all my Game of Thrones posts or episode reviews:

Season 1: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]

Season 2: [11, 12, 13, 14, 15, 16, 17, 18, 19, 20]

Season 3: [21, 22, 23, 24, 25, 26, 27, 28, 29, 30]

Season 4: [31, 32, 33, 34, 35, 36, 37, 38, 39, 40]

Season 5: [41, 42, 43, 44, 45, 46, 47, 48, 49, 50]

Season 6: [51, 52, 53, 54, 55, 56, 57]

Related posts:

  1. Game of Thrones – Episode 12
  2. Game of Thrones – Episode 6
  3. Game of Thrones – Episode 5
  4. Game of Thrones – Episode 9
  5. Game of Thrones – Episode 7
By: agavin
Comments (4)
Posted in: Television
Tagged as: A Dance with Dragons, Characters in A Song of Ice and Fire, Fantasy, Game of Thrones, HBO, Historical fantasy, Major houses in A Song of Ice and Fire, Natalie Dormer, Roleplaying, Tyrion, World of A Song of Ice and Fire

Game of Thrones – Episode 12

Apr08

Title: Game of Thrones

Genre: Historical Fantasy

Watched: Episode 12 – April 8, 2012

Title: The Night Lands

Summary: The wait from week to week is tough

ANY CHARACTER HERE

After suffering through the week, Sunday night, Game of Thrones, night arrives. After last week’s tease, we open with Arya (finally). I liked Jaqen H’ghar (the civil man in the cage) but I have to wonder why they didn’t make one of the others noseless. I always liked that nasty detail. Loren is fun with the knife though. Then it’s on to everyone’s favorite, Tyrion, and in combo with Varys, even better. The fishpie jokes are classic. “I don’t think he likes fishpie.” Classic.

Then the small council gets Robb’s terms. Then back to Crastor’s keep with some more fun between the crows. Sam and the whole woman angle is amusing. Then Gilly temps him, and we see Jon taking last week’s lesson from the commander seriously. Dany receives an unpleasant gift in the waste. Her whole part in A Clash of Kings isn’t huge, so I suspect we will only see her briefly in most episodes.

Essentially all of the above scenes are finishers from the previous episode. Last week we only set up the positions of the pieces on the board, and it needed at least an hour and a half to even do that. We still havn’t even seen Renly (and we won’t this episode)!

But with Theon approaching his homeland (Pyke) the plot begins to move a bit. And so does the sexposition. As usual he’s laying into some poor girl. I like that she isn’t even that attractive. The view of Pyke is awesome though, with the castle split into four or five parts. The shores of the Iron Islands (achem, Northern Ireland) look good. Then talking about sexposition, we cut to a mysterious sex on sex bit in one of Littlefinger’s brothels. The momment with the wiping of the mouth and the kiss is perfect though. So gratuitous, but awesome. Then we have Littlefinger venting his frustration with Cersei on Ros. I hate Ros, but they are giving a little more nuance than the books to the personalities of some of the King’s Landing players.

After Jonas Slynt perpetrated his baby stabbing last week, we can’t help but cheer to see Tyrion set him up. The scene gives a nod to his lame squire Podryck, but I doubt new viewers will notice. Bronn gets a big promotion here he didn’t in the books, cutting the lackluster character of Jacelyn Bywater. Arya (along with Tyrion) is one of my favorite characters and I’m glad to see more or her, but we still only get the one first scene and a second here with some nice development between her and Gendry. One does wonder how he is the only one who thinks she is a girl.

Then the delicious irony of Theon’s return home. He shamelessly (SPOILER) fails to recognize his own sister and then feels her up. The whole Greyjoy look of the castle (although they skipped the windy, scary bridges) is great. And even better is Theon’s shock at the culture contrast. I love how he’s become a man of gold instead of iron and his father knows it. They changed his sister’s name for some reason but I like that she’s young.

After this, we return to Davos bringing pirate Salador on at Dragonstone. Salador is funny, and Davos is fine, but I still find this thread a bit dull — just as I did in the books. Not so with Tyrion and Cersei tearing into it. The writers have continued to develop the angle where Cersei has lost control of Joff (he ordered the slaying of the bastards). This isn’t fully stated in the books but adds some complexity to her choices.

And they continue new things when we return to Stannis and Melisandre. Maybe this was implied in the books. Maybe not, but it sure is explicit here. I just have to say that map table sex has to be a literal pain in the ass. And a final bit of extrapolation has Jon Snow follow Craster out into the woods to witness him offer a baby to the white walkers. This act was implied in the books, but I don’t remember any actual trip into the woods, and certainly not the little cliffhanger that ends the episode.

But I’m not a purist. I think most of these changes are for the better, emphasizing and clarifying things that Martin leaves half said. Some of the character count reductions are a loss, but I understand why they need to do it. If they don’t slice fairly harshly by season four we won’t see some threads but once every three weeks. As the show faded to black all I could think was “damn, I have to wait another week!”

or See my review of A Dance With Dragons.

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or all my Game of Thrones posts or episode reviews:

Season 1: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]

Season 2: [11, 12, 13, 14, 15, 16, 17, 18, 19, 20]

Season 3: [21, 22, 23, 24, 25, 26, 27, 28, 29, 30]

Season 4: [31, 32, 33, 34, 35, 36, 37, 38, 39, 40]

Season 5: [41, 42, 43, 44, 45, 46, 47, 48, 49, 50]

Season 6: [51, 52, 53, 54, 55, 56, 57]

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By: agavin
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Posted in: Television
Tagged as: A Dance with Dragons, Characters in A Song of Ice and Fire, Clash of Kings, Craster, Davos, Fantasy, Game of Thrones, George R. Martin, HBO, Historical fantasy, Major houses in A Song of Ice and Fire, World of A Song of Ice and Fire

The Lost Gate

Apr05

Title: The Lost Gate

Author: Orson Scott Card

Genre: Paranormal / Fantasy

Length: 385 pages

Read: March 17-20, 2012

Summary: Fun read!

_

It’s been awhile since I read a book by Card, although in eons past I read dozens and he was one of my favorite authors. He’s certainly lost none of his talent or voice. This young adult adventure hooks immediately with its fairytale-like narrative tone and engaging magic system. Danny belongs to the North (read Norse) family of degenerate mages. Their talents and legacy effectively covers a large swath of myth and superstition including the powers and belief in historic pagan deities. In fact, his relatives include Odid, Loki, and the like. Nor to say that they are degenerate deities ala American Gods or The Darkening Dream, but just that ancestors with similar powers were taken as such.

We learn about this stuff from the inside, with Danny already steeped in the knowledge of his clan. But soon enough he’s on the run in the normal world and his antics — fueled by powerful magics — are equally engaging. Woven in with this is a more mythic type tale set on the world of the Mithermages origin. The relevance of this eventually comes clear, but for a while it feels quite separate, and as we learn in the afterward it had its roots as a separate and older short story. The writing is snappy and the characters likable. If there is any problem during this stage, it’s that there isn’t really that much conflict. Danny’s powers are so strong that we don’t really worry too much.

The story races along until the 80% point when both threads come together. This last bit feels over rushed and over narrated. And the coda afterward even more hurried. I really enjoyed most of the novel, but this hyper-fast and hyper-forced end bugged me. It’s a common problem. Still, I’ll read the sequel.

For more book reviews, click here.

Or read about my own historical fantasy novel here.

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By: agavin
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Posted in: Books
Tagged as: American Gods, Book Review, Fantasy, Fiction, Loki, Middle Ages, Mithermages, Orson Scott Card, The Lost Gate

Very Best Fantasy

Mar22

I’m frequently asked for a list of favorite novels and big influences on my own writing. So I drew up this list. In order to prevent my head exploding I kept it exclusively to adult fantasy. I have plenty more favorites in other genres, but this will keep anyone busy for a while — particularly considering many are the first in a series.

The Anubis Gates

by Tim Powers

Time travel, crazy 4,000 year old Egyptian sorcerers, romantic poets, and Victorian England. Oh, and it all works brilliantly.

A Game of Thrones

by George R.R. Martin

Simply the best modern fantasy work. The scope is huge, the characters intensely real, and the medieval-ness (as in “go all medieval on his ass”) is incredible.

The Name of the Wind

by Patrick Rothfuss

NOTW is a beautiful book. Of all the Fantasy I’ve read in the last 15 or so years, this is perhaps second best after The Song of Ice and Fire. But that’s not to say that they have much in common, other than both being good Fantasy. NOTW is focused and relies on more traditional Fantasy tropes. How focused can a 700 page novel be? Not very, but it is good, and it concentrates on a small number of characters and a single (albiet meandering) storyline.

Wizard and Glass

by Stephen King

Stephen King’s best. Almost pure fantasy, told with his knack for making even the weirdest situations and dialog believable.

The Great Book of Amber: The Complete Amber Chronicles, 1-10

by Roger Zelazny

Hokey at times, but I just love the concept and feel of this reality bender. The pattern has haunted me for decades.

Master of the Five Magics

by Lyndon Hardy

Pure fun fantasy, but I love solid attempts to systematize and render magic into a real and “believable” system.

Carrion Comfort

by Dan Simmons

A horrific journey into the depths and nature of evil. One of the most chilling books I have ever read.

Wild Seed

by Octavia E. Butler

History, two kinds of immortals, themes of slavery and freedom, breeding of genetic powers. How can you beat that?

The True Game

by Sheri S. Tepper

I love this world in which “powers” come in systematic flavors which combine into unique specialties of super power.
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Game of Thrones – Season 2 Trailer

Jan29

HBO just released a new trailer for Game of Thrones Season 2. This one finally contains a good bit of footage from the new season itself, so check it out.

I like the narration by Varys. He’s one of my favorite actors from the first season and he has such a deliciously cynical perspective. They even got his voice right. It’s a little known fact that one of the side effects of losing the family jewels before puberty (Varys is a eunuch) is that the voice never drops and so remains high and soft. This was frequently noted by historians in antiquity.

The producers also clearly play up Tryrion/Peter Dinklage, no surprise considering his well deserved Emmy win. But then again, A Clash of Kings (which season 2 is based on) is Tyrion’s book. He totally owns it.

Find out about my own fantasy novel here!

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Game of Thrones – Croatia

Jan17

HBO has pushed out another “behind the scenes” that features filming in Croatia.

You can see some of the King’s Landing and Qarth sets. Mostly the spoken content of this little video is what Jason Rubin and I used to call “Cinecrap”* which is the entirely positive marketing spew. In this case talking about how wonderful Croatia is. But actually, cinecrap or not, it’s probably true, as the place does look gorgeous. Even the Roman Emperor Diocletian thought so as he built his giant pleasure palace there, declaring it to be one of the nicest places in the Empire. And his conquests had afforded him the grand tour. Plus I’ve wanted to visit for some time myself :-).

That it looks medieval doesn’t hurt either.

* By the way, the origin of the “Cinecrap” term stems from us reading a lot of Cinefex magazine in the early 90s. This cool special effects journal went in depth on the making of movies like Terminator 2, Aliens, and the like. The articles had long interviews with the effects directors who spewed out a lot of praise for whatever film making team was paying their salary. Still, it was a fun magazine.

King's Landing... achem... Dubrovnik Croatia

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Sucker Punched

Jan08

Title: Sucker Punch

Director/Stars: Abbie Cornish (Actor), Emily Browning (Actor), Zack Snyder (Director)

Genre: Action

Watched: January 5, 2012

Summary: Style over substance

_

The concept for Sucker Punch, whacked as it is, is actually pretty decent. The movie is also gorgeous and stylized. Yet… it just doesn’t really work at any rational level. Part Kill Bill, part Pan’s Labyrinth, part Inception, part Sin City, part video game cut scene, this film is all CGI glitz and fetishistic style. It’s also worth noting that the writer/director, Zach Snyder, brought us those other style over substance “classics”: Watchmen and 300.

As to the plot. Wait, I can’t really use that word because as I’ve discussed at length before plot is the action created by opposition to the protagonist’s desire. The characterization in this film is about as solid as a whiff of gunpowder and we have only the most basic desire: escape. The film opens with a comic book style summary of the setup: girl has been orphaned, framed by her evil step-father, committed to a mental asylum (in the late 40s), and scheduled for a lobotomy. From this grim — but actually dramatically interesting — setup we devolve into a series of nested fantasies.

Now don’t get me wrong. I love reality bending films. Pan’s Labyrinth is my favorite film of the last decade. They’re just hard to get right and it’s key to overlap and contrast the inner and outer worlds. In Sucker Punch, the outermost (or real) world is seen for about three minutes at the beginning and again for about three minutes at the end. Oddly, a middle layer in which the girl (named only Babydoll) imagines herself a prisoner not in a mental institution but in a stylish brothel serves up what little plot and characterization we have. This itself parallels with the real world and might have been interesting if we spent any time there. Instead we are propelled one after another into a series of really cool looking fantasy set pieces. Oddly, the “plan” to escape the institution (brothel, asylum — both? neither?) is broken down into a quest of five video game like steps, conveniently provided by Scott Glenn in a role known only as “The Wise Man”. Each step, which in the midworld amounts to things like: “steal a lighter from the fat-cat mayor who is visiting to have his way with the fifteen year-old hotties” is instead rendered into an “action packed” fantasy that has very very little bearing on the task. Also, this setup, which is pretty awful but intriguing is whitewashed due to a pansy PG-13 rating.

We have a big fight in a cool asian temple against three giant robo-samurai-knights. Each has his own weapon! Yah video games. This even includes a Doom-style gatling gun.

Immersion in a steampunk super-sized World War I trench battle, which honestly for about one minute took my breath away.

A return to the assault on Helm’s Deep, complete with orcs in danger of lawsuit from WETA and big fire breathing dragons (the dragon is the lighter — yeah, that’s deep connection).

And a sci-fi shootout bomb run on a super high tech train filled with killer robots. Snooze!

The first three of these, particularly the WWI fight, are gorgeous. I mean really cool looking. But they are ten-fifteen minute fight scenes with almost no dialog set to ethereal music like a version of “White Rabbit” sung by Emiliana Torrini.  (NOTE: I did order the soundtrack, that part was awesome) For a minute or three each they seem intensely cool. But they’re just shooting, jumping, slicing and more shooting. We don’t know who these characters are. They’re in a dream within a dream. And we don’t care. They are shooting at thousands of horde-like video game style enemies. We don’t care. Somehow each of these fights results in achieving the fairly straightforward midworld objective. The connection is highly non-obvious.

Highly non-obvious = non-existent.

It’s also worth noting the extremely bizarre infusion of manga/game infused stylization. First of all, by including Comic book, 40s faux-gangster, Asian, WWI, Fantasy, and Sci-Fi we have a serious total complete massive buttload overabundance of style. Any one of these would have made for a highly stylized firm. Extreme too too too too muchness. But the girls in their weird “warrior schoolgirl” outfits is whacky — although I am a lover of midriff — and I could have gotten drunk taking a shot every time someone thunked down a gun in slow-mo or gotten rich with a penny for every giant CGI gun casing that flipped toward the camera. This is of the more is more school of filmmaking. Synder should have studied more closely what makes Pan’s Labyrinth a brilliant film: Two styles contrasting, with one being hyper realistic, a strong tie between the fantasy and reality planes. And most importantly: highly developed characters including one of the most terrifying genuine evil types to cross the silver screen in years.

Sucker Punch sort of totally could have been cool if we cared.

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By: agavin
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Posted in: Movies
Tagged as: Abbie Cornish, Babydoll, Emily Browning, Fantasy, Scott Glenn, Sucker Punch, Video game, Watchmen, World War I, Zack Snyder

Dark Souls

Nov11

Dark Souls is an interesting entry into the 2011 holiday game rush. At one level, it has state of the art  graphics and physics-based ultra-visceral hand-to-hand fantasy combat. But it’s also a throwback to old school RPG game design.

This puppy doesn’t baby you in any way. You’re instantly tossed into an arcane character creation screen with a cryptic interface. You’re forced to make choices about class and attributes armed only with one sentence descriptions.

And it only gets less accessible from there.

After a pretty but incomprehensible bit of backstory you’re tossed into a grim and desolate undead prison. This serves as a “training level” and it is a lot easier than what is to come. But even this little intro ain’t easy — and the game gives you little or no clue what you’re supposed to do our how the mechanics work.

Now on the other hand: the control feels pretty darn good. And after a few minutes the hand to hand combat feels great. Vicious, but great. There’s a real satisfaction to smacking around the depressingly dank baddies.

Then comes the first “real” level. And I start to die. And die. And die. And die some more. The game is so hard that the first night I spend two straight hours dying between the first and second checkpoints of the first level!  My shoulder muscles got so knotted that I was literally in agony. And I didn’t even reach that bonfire (checkpoint). I had to go out.

But all I could think about was getting back to it. And when I returned, agitated as hell, at eleven at night, I wisely decided to force myself not to play — or I wouldn’t have been able to sleep. Instead I came back to it the next afternoon and got through on my first shot. Then, entering virgin territory, I started to die again. And again.

This is a game that requires you to learn every little nuance of each stretch between the unfairly distant checkpoints. Death has a steep penalty: taking all your liquid souls (experience) from you. If you can reach your corpse before you die again you can recover it. Unfortunately, your corpse is usually being guarded by whatever killed you last time!

Relentlessly cruel as the game design is. I can’t help but want to keep playing. This might be the first action fantasy game where the you fight with hand held weapons and it actually feels like you’re fighting with hand held weapons. The physics based swords, axes, maces and whatnot hammer relentlessly on your foes — and on you. It’s pretty cool.

And the art design is damn creepy and atmospheric. Weird and mysterious. The enemies are varied and dastardly. I dig it. I’ll just have to see how far I can force myself through the sadistic gauntlet of evil!

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By: agavin
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Tagged as: Character creation, dark souls, demon souls, Experience point, Fantasy, Game design, graphics, Hand-to-hand combat, role playing game, RPG, Video game, video game review

A Dance With Dragons

Jul24

Title: A Dance With Dragons

Author: George R. R. Martin

Genre: Epic Fantasy

Length: 959 pages, circa 400,000 words

Read: July 12-23, 2011

Summary: Awesome, but not without issues.

ANY CHARACTER HERE

My charge through book 5 of Martin’s epic fantasy series was a bit drawn out by my need to concentrate on the second draft of my new novel Untimed, but I finally finished. Before I launch in, it should be noted that this review is full of spoilers.

Dance is huge, weighing in at nearly 1,000 pages. This itself is actually a welcome and comforting fact because these books are something to savor. Overall, I would rate this volume as better than A Feast of Crows and slightly worse than the first three. Still, it’s a fantastic book. Prose-wise, Martin is still a master at both people, places, plotting and reversals. It’s just that this book suffers from a few pacing and structural issues.

Most of these stem from his controversial decision to pull out half the characters from the bloated manuscript of Feast and push them into Dance by themselves. So the first two thirds of the new book is everyone who didn’t get a turn in Feast. Now, for the most part, this saved the best for last. Dany, Jon, and Tyrion make up the bulk of the book, particularly this first two thirds, and they are some of my favorite characters. But overall this leaves both Feast and Dance feeling a little more threadbare than the first three books. Personally I think he would have been much better off winding out the story chronologically, trimming out some useless threads (Aeron Damphair, Victarion, and probably the Dornes), and rearranging the plot so as to have some kind of sub-climax at the end of each book.

As it is, Dance reads excellently for the first 2/3, feeling fairly focused on its three mains. But it’s weird to rewind in time and revisit certain happenings from Feast from the other side (for example Sam leaving the Wall). When we get to the cut off point, however, some of the characters from Feast start to weave back in. This mostly has the effect of slowing the narrative and making it more diffuse. At least until the set of cliffhangers and deaths that come in the final chapters.

I also think that Martin is letting his pacing slip a bit. It’s not that each chapter isn’t entertaining and well written — they are — but many threads there have multiple chapters where the happenings could’ve been collapsed without loss. If we hadn’t known a few of those details were there, we would never have missed them. Worse than the pacing issues, however, is a weirdly increasing fondness for skipping some of the big moments. Now Martin has always done that (the Red Wedding, the “death” of Bran & Rickon, etc) but it’s worse than ever. He has a real tendency to build slowly toward a big event, then skip the event itself, showing what happened to the characters obliquely through other eyes at a much later point.

I’m going to go through some of my opinions and analysis thread by thread.

Prologue

I don’t really understand why fantasy authors are obsessed with these. It was kind of interesting, but didn’t advance anything.

Jon

His thread is fine (until the end), but it does feel a bit static. While he’s certainly grown into command, he mostly sits back at the wall and fields interference between factions (Stannis, his queen, the Red Priestess, the Wildlings) etc. Then at the end, he mysteriously decides to rush off to Winterfell. This is a move that makes no sense as he has refused to enter into family entanglements about six times before, and while he is goaded, there is really less at stake for him. Then out of nowhere comes a reaction to this decision that leaves us in a bad cliffhanger. Boo.

Tyrion

The Imp is funny as always and now I can hear Peter Dinklage cracking each and every droll line. Still his thread is also a little dragged out, although it does involve some great sightseeing and is certainly entertaining all along. In the first part of the book it feels like he (and everyone else) is heading toward Dany, but then he gets within inches and turns back. Using him to introduce us to Griff and “Young Griff” is however an excellent device and works much better than an extra POV would have. It is mostly through Tyrion and Dany that we get a sense of the complex and old slave societies of the mainland. Unlike Westeros which feels like late Medieval England, these realms feel more like the ancient east (perhaps an updated Babylon vibe).

Dany

Her chapters are mostly political. She does feel a bit passive. I don’t really understand why she doesn’t try to get a handle on her dragons earlier, this is obviously a key move which could trump all of her political problems. Instead she dicks around (literally and figuratively) with various factions. This is all fairly entertaining, but feels like treading water. Then “a big event occurs” (at least this one is on screen) and she rides off on Drogon. That’s all great, but her narrative disappears until the last chapter. When it returns nothing is resolved at all, but a new out of the blue cliffhanger is introduced. I do really like the world of Meereen and the slave cities, although it feels like we are lingering here a bit long.

Barristan

The hero serves to replace Dany as the POV in Meereen. He’s actually a great POV character with all his lingering thoughts about events during and before Robert’s Rebellion. I really enjoyed his chapters. But they didn’t come to any resolution.

Theon

The hier to the seastone chair returns to us, a few bits worse for the wear. I hated Theon in books 2 & 3, but I enjoyed his chapters immensely here. His transformation into Reek and back again is very deftly handled, with a very proper (and sordid) period quality. It isn’t for no reason that Tarantino used the phrase “medieval on his ass” and that is exactly what the Bastard of Bolton has done to Theon. His pseudo redemption is good. Still, we have classic Martin avoidance of the action with the actual escape from Winterfell. In the cut between Theon jumping from the wall into the snows and his delivery to his sister is a big blank. Not that we needed the travel, but whatever battle happened at Winterfell needed some detailing.

Asha

I could have lived without her POV. It mostly serves to fill in some parts of Stannis’s story when he leaves the wall. The technique is sketchy and I ended up having no idea what really happened during his brutal snowy march and the seige of Winterfell. This I thought was the weakest part of the book structurally, as I’m basically confused.

Quentin and the Dornes

Cut! Dull for the most part, except for some info about the cultures they traveled through. I couldn’t have cared less for these characters. The attempt to steal a dragon was interesting, but was also vaguely described. I’m thinking that Martin, for all his brilliance as a character and world builder, isn’t actually the best at action scenes.

The Dorne chapter back in Dorne: It was okay, but we didn’t really need it.

Jaime

This sucked. I like Jaime’s POVs, but this single chapter had a bunch of crap, followed by one of those annoying Martin reveals that just serve to highlight the gap in information. Brienne returns and they ride off. You don’t find out how she escaped her predicament, what she knows, anything. It just kinda sucked. The effect of her cliffhanger was entirely spoiled.

Cersei

These were pretty good, and I enjoyed seeing her get hers. Martin certainly knows how to throw in the creepy little details so your mind fills in the rest.

Victarion

Cut! I could have lived without these, and they basically just told you he was heading off to Dany with a horn and a Red Priest. Although he’s better than his brother — I’d take any chapter over Aeron Damphair.

Arya

These were great. I have no idea where they’re going, but that’s fine. Arya has always been one of my favorites. Give us more. To be honest it felt like these were the chapters that should have gone in Feast and this the conclusion that book should have had for Arya’s thread. Probably that was Martin’s original plan.

Bran

His chapters were good, but so little, and it all felt dropped as his last chapter is about midway in the book.

Davos

I’ve never been a fan. I think we could have just had these told by raven.

Epilogue

This was actually very good, really being a Kevan in King’s Landing chapter in disguise. I loved the return of Varys at the end — particularly his dialog.

Some observations: There is more magic of sorts in this volume. Martin has a real thing for nubile slave girls — but then again, what self respecting fantasist doesn’t? The scope of this book, with it’s gigantic foreign cities reminiscent of the ancient world is going to make for some hard adapting should the TV series get this far. As I noted in my series reviews the show already has problems with handling large scale people scenes. These slave cities and the like will make that even harder. Likewise with the slave sex and slave violence. I’m all over it (in fiction) but some of it will undoubtedly have to be cut/changed. Sigh. I like that Martin at least highlights some of the sad reality of actually being a nubile slave girl.

Overall, Martin’s books are among my all-time favorite novels. I enjoyed the book immensely, and eagerly await the the next volume (and I’m sure I’ll be waiting for a long time), but I can’t help but think it could have been SO much better if Martin had taken all the material in both Feast and Dragons and reedited them together into two chronological and slightly leaned down volumes.

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Season 1: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]

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Season 3: [21, 22, 23, 24, 25, 26, 27, 28, 29, 30]

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Season 6: [51, 52, 53, 54, 55, 56, 57]

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Posted in: Books
Tagged as: A Dance with Dragons, A Feast for Crows, A Song of Ice and Fire, A Storm of Swords, Fantasy, Fiction, Game of Thrones, George R. R. Martin, HBO, High fantasy, Major houses in A Song of Ice and Fire, Novel, Novel Review, novels, Peter Dinklage, Television program

Game of Thrones – Episode 3

May02

Title: Game of Thrones

Genre: Historical Fantasy

Watched: Episode 3 – May 1, 2011

Status: First Season now airing on HBO

Summary: Amazing!

ANY CHARACTER HERE

Episode 3 is titled “Lord Snow,” in reference to Jon Snow‘s nickname at the wall. This episode continues, and I think essentially wraps up, the trio of scene setting episodes. This world is so complex, with so many characters, it needed a three hour pilot. Still, it’s a damn enjoyable setup.

We do find ourselves with a different feel than last week’s “The Kingsroad.” This episode is brighter and faster, better I think, but also lacks any real momentous events or a dramatic conclusion. Episode 2 started off slower, but ended with a bang. Episode 3 just fundamentally introduces the Wall and King’s Landing. But both are fun. Varys and Littlefinger are a delight. There are a lot of very strong scenes in here, mostly in the area of character development and exposition. The scene where Robert, Barristan, and Jaime discuss their first kills is terrific. Others will and have quote it, but I will again. “They don’t tell you that they all shit themselves. They never put that part in the ballads.” Just awesome.

Tyrion and Arya continue to rock, Jon is building momentum. There’s good work with Arya and her sister, even better work with her and her father, and the fan fave delicious introduction of her “dancing instructor,” Syrio. No one who’s read the books doesn’t love Syrio and the waterdance. You can see subtle little nods to the characters, like Arya listing off those she hates, as this will flare into the flame that keeps her warm in the dark cold nights.

There are also curious absences. What happened to Ghost?  (Jon Snow’s albino wolf)  And Commander Mormont’s raven?  And time pressure makes a few of the scenes feel very very fast indeed for those viewers who haven’t read the books (particularly the Dany scenes this time around). If any of readers are in this camp (not having read the books), please comment below and offer your opinions of the show, I’m really curious. I love it, but some of this is propped up by my encyclopedic knowledge of the characters and their relationships.

I do also have to say that I don’t love the weird mixed race look of the Dothraki. The Khal is fine, but I would have just cast the rest as Mongols and made them straight up raw and tough. The blood rider is so young he looks soft, and middle eastern to boot. Who’s with me in thinking that Endo from Lethal Weapon would have made the perfect blood rider? — 25 years ago.

King’s Landing (aka Malta) has a different sunnier feel than I imagined it in the books, but I kinda like it, down to the interesting little detail of the floors always being dirty. And in a number of scenes the CG view out the windows is gorgeous, high up on the towers with the whole city laid out beneath like in Napoli. I also liked Maester Aemon, but he needs those white “blind guy” eyes because that’s how I imagine him.

Exposition or no, I enjoyed every minute of this episode, and we’re poised for some serious stuff in the hours to come ahead. Next week, jousts and dwarves in a pickle.

My reviews of other episodes: [Episode 1, Episode 2, Episode 3, Episode 4].

Click here for some trailers for and about the series.

Or find out about my own fantasy novel, The Darkening Dream.

Related posts:

  1. Game of Thrones – Episode 2
  2. Game of Thrones – Episode 1
  3. Game of Thrones – The Houses
  4. Making Game of Thrones
  5. Inside Game of Thrones
By: agavin
Comments (12)
Posted in: Television
Tagged as: Arts, Arya, Emilia Clarke, episode, Episode Review, Fantasy, Game of Thrones, George R. R. Martin, HBO, Historical fantasy, Jon Snow, Major houses in A Song of Ice and Fire, Malta, Mongols, Nikolaj Coster-Waldau, Programs, review, Television, Television program, Television Review, World of A Song of Ice and Fire

The Wise Man’s Fear

Mar14

Title: The Wise Man’s Fear

Author: Patrick Rothfuss

Genre: High Fantasy

Length: 380,000 words, 1000 pages

Read: March 4-12, 2011

Summary: A worthy sequel.

_

The Wise Man’s Fear is one of 2011’s two most anticipated Fantasy novels, the other being George R. Martin‘s A Dance with Dragons (due in July). WMF, however, can be all yours right now. It’s the sequel to The Name of the Wind (which I REVIEW HERE). This is High Fantasy of a rather less epic sort. Not that it’s any less fun to read, even weighing in as it does at 1008 hardcover pages. Although, who thinks about pages these days, as I read the Kindle version on my iPad (wouldn’t want to mess up that nice hardcover first edition I had signed by Mr. Rothfuss last week!).

Despite the length, it’s well worth it. This book is seamless with the first in the series, despite the four years gap between their publication. I read The Name of the Wind a second time last week, and WMF picks up and continues with exactly the same style and pace. There is still the box story in the present, but this accounts for no more than 5% of the pages. The action mostly takes place in the past with our hero, Kvothe, continuing on for a bit at University and then venturing out into the wider world. While we sense that some bigger events are in the works, this is still a very personal tale. And it defies all normal story telling expectations in that it just meanders along. My editor’s eye says that whole chunks and side plots could be snipped out without effecting anything. And to a certain extent this is true. But would the novel be better for it? Perhaps it could have lost 50-100 pages in line editing, but I’m not sure I’d take out any of the incidents. As the novel itself says, it’s not the winning of the game, but the playing of it that matters.

That is very much what The Wise Man’s Fear is about. It’s a story about stories. It’s rich and lyrical, a luxurious tapestry of world and story, without the distraction of the intricate mechanism of plot. The little glimpses into different sub-cultures show a deft eye for details and invention. This feels like a real place, not so much explained, but revealed through the narrator’s eyes.

As Rothfuss said in an interview, Kvothe is  older now, and he gets himself into more trouble. There’s more sex and violence this time out, although the main romance is still endlessly unrequited 🙂 Kvothe it seems, is a hero of many talents, and that includes those in the bedroom. Rothfuss doesn’t focus on these details gratuitously, it’s not a book filled with battle (or bedroom scenes).

I’m curious to see how Rothfuss wraps this up in the third book (and I suspect the trilogy might expand). Things still feel early. We find out barely anything new about the main villains. In fact they don’t even show in this volume. Just like the first book the end is completely limp and anti-climatic. Kvothe just wraps his story up for the day and we wait (hopefully for slightly less than four years).

But I’ll be waiting. Probably for so long that I’ll have to read book one and two again. I won’t mind.

Related posts:

  1. The Name of the Wind
  2. Short Story: The Merchant and the Alchemist’s Gate
  3. Book Review: Lost It
  4. Book Review: The Windup Girl
  5. Book Review: XVI (read sexteen)
By: agavin
Comments (3)
Posted in: Books
Tagged as: Arts, Book, Book Review, books, Fantasy, Fiction, George R. Martin, High fantasy, Literature, Name of the Wind, Patrick Rothfuss, Wise Man's Fear
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