Image
  • Writing
    • Andy Gavin: Author
    • About my Novels & Writing
    • All Writing Posts
    • The Darkening Dream
      • Buy the Book Online
      • Sample Chapters
      • Reviews
      • Info for Reviewers
      • Press Coverage
      • Awards
      • Cast of Characters
    • Untimed
      • Buy Untimed Online
      • Book Trailer
      • Sample Chapters
      • Reviews
      • Info for Reviewers
      • Press Coverage
      • Awards
      • Cast of Characters
    • Scrivener – Writer’s Word Processor
    • iPad for Writers
    • Naughty Dark Contest
  • Books
    • Book Review Index
    • Favorite Fantasy Novels
    • Andy Gavin: Author
    • The Darkening Dream
      • Buy the Book Online
      • Sample Chapters
      • Short Story: Harvard Divinity
      • Reviews
      • Info for Reviewers
      • Press Coverage
      • Awards
      • Cast of Characters
    • Untimed
      • About the Book
      • Buy Untimed Online
      • Book Trailer
      • Sample Chapters
      • Reviews
      • Info for Reviewers
      • Press Coverage
      • Awards
      • Cast of Characters
    • Naughty Dark Contest
  • Games
    • My Video Game Career
    • Post Archive by Series
    • All Games Posts Inline
    • Making Crash Bandicoot
    • Crash 15th Anniversary Memories
    • World of Warcraft Endgames
    • Getting a Job Designing Video Games
    • Getting a Job Programming Video Games
    • Naughty Dark Contest
  • Movies
    • Movie Review Index
  • Television
    • TV Review Index
    • Buffy the Vampire Slayer
    • A Game of Thrones
  • Food
    • Food Review Index
    • Foodie Club
    • Hedonists
    • LA Sushi Index
    • Chinese Food Index
    • LA Peking Duck Guide
    • Eating Italy
    • Eating France
    • Eating Spain
    • Eating Türkiye
    • Eating Dutch
    • Eating Croatia
    • Eating Vietnam
    • Eating Australia
    • Eating Israel
    • Ultimate Pizza
    • ThanksGavin
    • Margarita Mix
    • Foodie Photography
    • Burgundy Vintage Chart
  • Other
    • All Posts, Magazine Style
    • Archive of all Posts
    • Fiction
    • Technology
    • History
    • Anything Else
  • Gallery
  • Bio
  • About
    • About me
    • About my Writing
    • About my Video Games
    • Ask Me Anything
  • Contact

Archive for Gandalf

Reading in School Made Me Who I Am

Jan02

Reading doesn’t separate the men from the boys, it separates the educated from the ignorant. Seriously. There is no other conduit for absorbing information and broadening oneself that is so accessible and so efficient. Every medium has its advantages, but the book has it all in regards to breadth and depth. There are books on more topics, and more specific topics, than any other format. Probably by several orders of magnitude. And nothing holds as much information in as few bits.

So I read a lot in school.

But this doesn’t mean what you might think. I read in school. Literally.

From fourth grade on I had a novel shoved in my desk, hidden in the pages of my textbook, or propped on the floor. I read on the bus to school. I read in the library before school. I read in class. I read standing in the hall between classes. I read in the playground. I read at lunch. I read all the way home.

While the class slogged through fractions, I flew to different planets. While the teacher lectured on Jamestown, I crossed under Moria with Gandalf and crew. Everyone else had science, I had Science Fiction.

But, again, seriously, this worked. While other students memorized vocabulary, I read it in context. Instead of hearing about history, I lived it through characters. Instead of diagramming sentences, I saw them used: sometimes poorly, often well. Lectures on civil rights? I got to be a girl, an old lady, a slave, black, white, Asian, alien!

And besides, it was exceedingly good practice at multitasking. Try answering a teacher’s question when you’ve been reading a pulp adventure novel for the last hour! Or practice reading at the same time you proof the spelling homework, pencil in hand.

But joking aside, reading broadens the mind. It doesn’t always even matter what you (or your children) read, except that you develop the habit. When you read ten books a week there’s always time to toss War and Peace onto the pile. Actually, the pile is always hundreds deep, but if you keep digging at it, you make progress. Even a few minutes a day — every day — will move you along. If you’re willing to read, you can learn anything (well, once I tried to master breaststroke from a book — not so successful).

The bar is surprisingly low. When, in the mid 90s, I wanted to learn about wine, I read three hefty tomes. Suddenly, I knew more than people who had been serious for years! When I was building my house, I read a bunch of books on 18th century furniture and found I knew far more than the interior designers we interviewed. We hired the one who could tell Régence from Rococo.

Fiction — even genre fiction — has even more impact. You only get to live once. Perhaps you can try out a few things. But via novels you can almost become someone else. Again and again! Want to know what happens when you spend your whole life blitzed out of your mind? Read a Jim Morison biography! Been there, done that, no need to overdose on heroin. Time travel? Totally possible in literature, both the Science Fiction sort and the more metaphoric variety offered by Historical Fiction.

So, yeah, I learned a lot reading in school!

Related posts:

  1. A Fiction Frolic for All Hallow’s Read
  2. So you want to be a video game programmer? – part 4 – School
  3. Book Review: Across the Universe
  4. Book Review: Uglies
  5. Book Review: XVI (read sexteen)
By: agavin
Comments (35)
Posted in: Books
Tagged as: Arts, Book, Gandalf, Moria, reading, School, Science Fiction

The Rules of Magic

Apr26

I ran  across this extremely interesting and totally meta article on fantasy magic by Brandon Sanderson. I’ve had my own version of this kind of theory since the early 80s but he really spells it out.

He breaks magic systems down into how “hard” or “soft” they are. Meaning, how defined are their rules.

If you’re a writer working on your fantasy magic systems, I suggest that you decide what kind of feel you want for your magic. Do you like the techno-magic like you find in my books, or in books by L.E. Modesitt Jr. and Melanie Rawn? Do you like the hybrids like you find in someone more like David Eddings or J.K. Rowling? Or, do you prefer your magic to be more vague and mysterious, like you see in Tolkien or the George R. R. Martin books? I like to read works by all of these authors, but when I write, I prefer to have rules, costs, and laws to work with in my magic, and that makes it more fun for me.

By hard or techno-magic he means books like his own, or comic books, or video games (like WOW or Diablo), where the magic is a well defined tool. On the soft side are books like Tolkien with a more mythic feel. But what is particularly interesting is his insights into the narrative impact of magic.

Resist the urge to use magic to solve problems unless you’ve already explained and shown that aspect of how the magic works. Don’t give the heroes a new power whenever they need one, and be very careful about writing laws into your system just so that you can use them in a single particular situation. (This can make your magic seem flimsy and convenient, even if you HAVE outlined its abilities earlier.)

Very good advice. If your magic is soft enough that major new developments occur every time it is used, then you better NOT use it to solve problems. Or:

If you’re writing a soft magic system, ask yourself “How can they solve this without magic?” or even better, “How can using the magic to TRY to solve the problem here really just make things worse.” (An example of this: The fellowship relies on Gandalf to save them from the Balrog. Result: Gandalf is gone for the rest of that book.)

Semi-consciously, this is what I did in The Darkening Dream which has multiple complex magic systems that are not fully explained, and is hence a kind of middle-soft magic universe. The characters do use magic, but it rarely helps or pans out the way they want, and when it does, I’m generally using a power that I clearly set up before. The villains make heavier use of magic, and their systems are better defined. Still, things often go poorly. In this book I really wanted to give the magic a sense of weight. To make it clear that it was never free or easy and required years of study, practice, and consequences often far outweighing the long term benefits.

My second novel, Untimed, is in many ways closer to a hard magic system in that the time travel has very rigid rules. This (and the related villains) are the only “supernatural” element. I try to maintain my sense of mystery in a number of ways despite this increased definition. 1) The characters are young and alone and don’t know all the rules. 2) They find them out as they go and by trial and error (emphasis on the error). This is also useful to avoid bombarding the reader with too much infodump. 3) I keep the “how” this all came to be and the “why” the villains do what they do hidden throughout the first book.

To me, this balance of the feel of the mystical world is absolutely essential to fantasy writing. How much I like a story is heavily influenced by it, even if I am a fan of tales across the hard/soft spectrum. Like everything, execution is key.

Find Brandon Sanderson’s entire article here.

A detailed write up on the basis of the magic I used for The Darkening Dream is here.

Related posts:

  1. The Magic of The Darkening Dream
By: agavin
Comments (7)
Posted in: Fiction, Writing
Tagged as: Balrog, Brandon Sanderson, David Eddings, Fantasy, Gandalf, George R. R. Martin, J. R. R. Tolkien, J.K. Rowling, Melanie Rawn, The Darkening Dream, Untimed
All Things Andy Gavin
Copyright © 2026 All Rights Reserved
Programmed by Andy Gavin