Image
  • Writing
    • Andy Gavin: Author
    • About my Novels & Writing
    • All Writing Posts
    • The Darkening Dream
      • Buy the Book Online
      • Sample Chapters
      • Reviews
      • Info for Reviewers
      • Press Coverage
      • Awards
      • Cast of Characters
    • Untimed
      • Buy Untimed Online
      • Book Trailer
      • Sample Chapters
      • Reviews
      • Info for Reviewers
      • Press Coverage
      • Awards
      • Cast of Characters
    • Scrivener – Writer’s Word Processor
    • iPad for Writers
    • Naughty Dark Contest
  • Books
    • Book Review Index
    • Favorite Fantasy Novels
    • Andy Gavin: Author
    • The Darkening Dream
      • Buy the Book Online
      • Sample Chapters
      • Short Story: Harvard Divinity
      • Reviews
      • Info for Reviewers
      • Press Coverage
      • Awards
      • Cast of Characters
    • Untimed
      • About the Book
      • Buy Untimed Online
      • Book Trailer
      • Sample Chapters
      • Reviews
      • Info for Reviewers
      • Press Coverage
      • Awards
      • Cast of Characters
    • Naughty Dark Contest
  • Games
    • My Video Game Career
    • Post Archive by Series
    • All Games Posts Inline
    • Making Crash Bandicoot
    • Crash 15th Anniversary Memories
    • World of Warcraft Endgames
    • Getting a Job Designing Video Games
    • Getting a Job Programming Video Games
    • Naughty Dark Contest
  • Movies
    • Movie Review Index
  • Television
    • TV Review Index
    • Buffy the Vampire Slayer
    • A Game of Thrones
  • Food
    • Food Review Index
    • Foodie Club
    • Hedonists
    • LA Sushi Index
    • Chinese Food Index
    • LA Peking Duck Guide
    • Eating Italy
    • Eating France
    • Eating Spain
    • Eating Türkiye
    • Eating Dutch
    • Eating Croatia
    • Eating Vietnam
    • Eating Australia
    • Eating Israel
    • Ultimate Pizza
    • ThanksGavin
    • Margarita Mix
    • Foodie Photography
    • Burgundy Vintage Chart
  • Other
    • All Posts, Magazine Style
    • Archive of all Posts
    • Fiction
    • Technology
    • History
    • Anything Else
  • Gallery
  • Bio
  • About
    • About me
    • About my Writing
    • About my Video Games
    • Ask Me Anything
  • Contact

Hearthstone Beta Review

Jan06

I’m no stranger to Trading Card strategy games, having played Magic: The Gathering way back in 1993 (and fairly heavily through 1995 or 96). In recent years, lacking an enthusiastic series of human opponents, I  periodically tried my hand at their latest computer incarnations. Most recently, this was IOS Magic 2013. This game was okay, but the designers felt too beholden to the specifics of the card game and not confident enough to invest in changes that would streamline the digital experience. Also, I’ve long felt that nearly all MTG expansion packs have strayed from their classic D&D flavored roots into that sort of bizarre out-there-and-too-cool-for-school style of western fantasy (all that dimensional and  plane waker stuff).

To prove my old school cred, I dug up 20 year old box of magic cards, including beta dual manas, and a 1996 calendar!

To prove my old school cred, I dug up 20 year old box of magic cards, including beta dual manas, and a 1996 calendar!

Which brings us to Blizzard’s entry into this underdeveloped genre: Hearthstone. Basically, the Irvine powerhouse has taken the MTG formula, reskinned it with Warcraft characters, and streamlined it for online play. And while this may sound merely evolutionary — and it is — in typical Blizzard fashion, when they do something, they do it well.

Hearthstone is great fun and the gameplay itself extremely well balanced (considering its beta state) and fast and furious for a card game.

[youtube https://www.youtube.com/watch?v=QdXl3QtutQI]

For those of you not familiar with this sort of game, it represents a “duel” between two fantasy characters. Each player constructs (or uses an off the shelf) deck of cards out of the pool of cards they own. Hearthstone’s decks are 30 cards, no more than two of any one type. You draw from this (shuffled) deck representing spells, abilities, and creatures to play them against your opponent as best you can. Generally cards require certain resources (mana) be spent to play, limiting the combinations you can cast in a given turn.

The biggest Hearthstone gameplay innovation (and I haven’t played enough Trading Card Duel games to know if it’s even a real innovation) is assigning decks a distinct class. In MTG, your deck design balances the flavor of mana versus the cost needs of various cards.  I.e. it’s possible to “dual class” (or even triple class), but the odds of ending up with mismatched land and spell/creature cards becomes greater. In Hearthstone, you select one of the original nine Warcraft classes (Warrior, Rogue, Warlock, Mage, Druid, Shaman, Paladin, Priest, and Hunter — Deathknight and Monk being left for a future patch). Your deck must be constructed from cards specific to that class or the Neutral cards. This is quite clever as by giving each class unique mechanics found only in their specific cards, particular gameplay styles are created. Each class also has a unique 2 mana hero ability which can be used once per turn without consuming a card. This serves to both differential them and prevent the “nothing to do because I don’t have a usable card” problem. In Hearthstone, mana capacity notches up one turn at a time (unless affected by special cards). I.e. first turn you have one mana available, next turn two, and so on. This helps measure out the phase and progression of the game, being like a less frustrating version of playing your MTG lands.

A typical game board

A typical game board

The original World of Warcraft classes transition to this new medium impressively. For flavor, the art is very similar, cards are almost invariably named after WOW spells and creatures, and many are even accompanied by sound effects or voice snippets lifted right out of the MMO (Aaaaaughibbrgubugbugrguburgle!) . To a longtime WOW player like myself (9 years!), this is all pretty effective. I’ve played most WOW classes (all but Hunter and Shaman) and I’ve done enough PVP and raided exhaustively. For me,all the class abilities have a certain iconic quality. Add the fact that Blizzard based the mechanics of the individual classes around similar WOW abilities to color me impressed. For example, mage specific cards include: Arcane Explosion, Arcane Missles, Fireball, Polymorph, Cone of Cold, Flamestrike, Frost Nova, Frostbolt, Ice Lance, Mirror Image, Blizzard, Pyroblast, Mana Wyrm, Water Elemental, and Ice Block — all of which are fairly faithful to their WOW roots. And they world as a cohesive play feel and strategy that makes the transition into the card duel.

Being fully computerized, and not relying on mechanics that work with physical cards, Hearthstone is able to support more complex AOE and card modification. Spells can strike all or groups of cards for certain, random, or variable damage — and work in combination with modifiers like shield, stealth (can’t be attacked), taunt (must attack first), or enrage (extra abilities for damaged minions). Some of these mechanics, while possible on paper, would be tedious and slow to manage (annoying counters anyone?). The game doesn’t exactly push the hardware limits of a modern PC/Mac, but it features the typical slick Blizzard interface. Actions are fast, with satisfying sounds and effects. Plus they queue up nicely in a way that allows for rapid play out of multiple moves. This is in sharp contrast to a game like Magic 2013 which drags out each move with awkward and slow animations. Hearthstone lets you just go bang bang bang in a far more satisfying manner.

$1.50 to $2.00 for just 5 virtual cards!

$1.50 to $2.00 for just 5 virtual cards!

I suspect Blizzard is also (as usual) going to make a lot of money with Hearthstone. Not only is it fun, and technically free to play, but seamlessly integrated with Battlenet and your attached credit card. Basically, to add anything but the basic cards to your pool of available cards, you have to either be very good, very patient, or spend some money on packs of cards. These cost $1.50-$2 for a pack of 5! And there is no guarantee you’ll get cards you want. Although you can disenchant extra or undesired cards for dust and use them to craft any specific card. Getting substantial dust pretty much only comes from buying packs, so this mostly allows the player who spends $50+ a way to fill in for bad luck (thank God!). Certainly for $50-100 one could get the cards for any ONE deck one wanted (the cost is mostly in getting lucky or enough dust for the 1-3 legendaries many serious decks want).

Warlock class specific cards. You face Jaraxxus, Eredar lord of the Burning Legion!

Warlock class specific cards. You face Jaraxxus, Eredar lord of the Burning Legion!

There are a variety of modes and tricks to keep you coming back. Classes level up (giving you extra cards and bonuses). There are daily quests (you can have up to 3) that earn extra gold (which can be spent on cards or the Arena) and there is practice, normal, and ranked play modes. Possibly most interesting is the creative Arena mode. You have to pay (with dollars or gold) to enter, then you semi-randomly build a new deck, and play until you lose three times. The more wins in this time, the bigger the reward in gold, dust, and cards. The Arena seems currently, even for a sucky player, to be a slightly better value gold/dollars to cards, as it costs $1.50 and you seem to earn at least one pack. However, it does take an hour or two (you don’t have to play all at once). I’ve only done it twice, as I find playing with it’s fairly random decks a little frustrating compared to my carefully crafted normal mode ones.

Finally, you can always play with your Battle net friends, which will be cool once we get out of closed beta and more of mine try out the game. All in all, now that my main in WOW is ilevel 558 and I’d basically have to run Heroic raids for upgrades (almost), and given the fact that Hearthstone can be played in 5-10 minute chunks, I’m having a blast with it. If I feel motivated, I might even write up my experiences with the three late game strategies I’ve been working: Warlock, Mage Ice Control, and Pally Utility Control (sadly, as I’m a Lock in WOW, my Mage deck is doing much better).

WOW Endgame series: Vanilla, Burning Crusade, Lich King, Cataclysm, and Pandaria.
or read about Mists of Pandaria leveling.
Latest hot post: Reaper of Souls Analysis!
If you liked this post, follow me at:

My novels: The Darkening Dream and Untimed
or the video game post depot
or win Crash & Jak giveaways!

12

Related posts:

  1. Diablo 3 – Beta Preview
  2. WOW Endgames – Cataclysm
  3. WOW Endgames – Burning Crusade
  4. Expansion of the WOW Factor
  5. The Last of Us – My Review
By: agavin
Comments (5)
Posted in: Games
Tagged as: beta, Blizzard, Blizzard Entertainment, card game, Hearthstone, Magic: The Gathering, Video Games, Warcraft, World of Warcraft
Watch the Trailer or

Buy it Online!

Buy it Online!

96 of 100 tickets!

Find Andy at:

Follow Me on Pinterest

Subscribe by email:

More on games:

  • All Game Posts
  • Making Crash Bandicoot
  • Crash 15th Anniversary
  • WOW Endgames
  • Designing Video Games
  • Programming Video Games

Categories

  • Contests (7)
  • Fiction (404)
    • Books (113)
    • Movies (77)
    • Television (123)
    • Writing (115)
      • Darkening Dream (62)
      • Untimed (37)
  • Food (1,765)
  • Games (101)
  • History (13)
  • Technology (21)
  • Uncategorized (16)

Recent Posts

  • Blast from the Past
  • The Last of Us (HBO) is Almost Here
  • After the Con
  • War Stories: Crash Bandicoot
  • The Last of Us Part II - Release Date Reveal Trailer
  • The Last of Us II - E3 Gameplay
  • Blood & Guts
  • Crash Bandicoot Reunion
  • Naughty Dog News
  • The Evolution of the Platform Game

Archives

  • May 2025 (4)
  • April 2025 (4)
  • February 2025 (5)
  • January 2025 (3)
  • December 2024 (13)
  • November 2024 (14)
  • October 2024 (14)
  • September 2024 (15)
  • August 2024 (13)
  • July 2024 (15)
  • June 2024 (14)
  • May 2024 (15)
  • April 2024 (13)
  • March 2024 (9)
  • February 2024 (7)
  • January 2024 (9)
  • December 2023 (8)
  • November 2023 (14)
  • October 2023 (13)
  • September 2023 (9)
  • August 2023 (15)
  • July 2023 (13)
  • June 2023 (14)
  • May 2023 (15)
  • April 2023 (14)
  • March 2023 (12)
  • February 2023 (11)
  • January 2023 (14)
  • December 2022 (11)
  • November 2022 (13)
  • October 2022 (14)
  • September 2022 (14)
  • August 2022 (12)
  • July 2022 (9)
  • June 2022 (6)
  • May 2022 (8)
  • April 2022 (5)
  • March 2022 (4)
  • February 2022 (2)
  • January 2022 (8)
  • December 2021 (6)
  • November 2021 (6)
  • October 2021 (8)
  • September 2021 (4)
  • August 2021 (5)
  • July 2021 (2)
  • June 2021 (3)
  • January 2021 (1)
  • December 2020 (1)
  • September 2020 (1)
  • August 2020 (1)
  • April 2020 (11)
  • March 2020 (15)
  • February 2020 (13)
  • January 2020 (14)
  • December 2019 (13)
  • November 2019 (12)
  • October 2019 (14)
  • September 2019 (14)
  • August 2019 (13)
  • July 2019 (13)
  • June 2019 (14)
  • May 2019 (13)
  • April 2019 (10)
  • March 2019 (10)
  • February 2019 (11)
  • January 2019 (13)
  • December 2018 (14)
  • November 2018 (11)
  • October 2018 (15)
  • September 2018 (15)
  • August 2018 (15)
  • July 2018 (11)
  • June 2018 (14)
  • May 2018 (13)
  • April 2018 (13)
  • March 2018 (17)
  • February 2018 (12)
  • January 2018 (15)
  • December 2017 (15)
  • November 2017 (13)
  • October 2017 (16)
  • September 2017 (16)
  • August 2017 (16)
  • July 2017 (11)
  • June 2017 (13)
  • May 2017 (6)
  • March 2017 (3)
  • February 2017 (4)
  • January 2017 (7)
  • December 2016 (14)
  • November 2016 (11)
  • October 2016 (11)
  • September 2016 (12)
  • August 2016 (15)
  • July 2016 (13)
  • June 2016 (13)
  • May 2016 (13)
  • April 2016 (12)
  • March 2016 (13)
  • February 2016 (12)
  • January 2016 (13)
  • December 2015 (14)
  • November 2015 (14)
  • October 2015 (13)
  • September 2015 (13)
  • August 2015 (18)
  • July 2015 (16)
  • June 2015 (13)
  • May 2015 (13)
  • April 2015 (14)
  • March 2015 (15)
  • February 2015 (13)
  • January 2015 (13)
  • December 2014 (14)
  • November 2014 (13)
  • October 2014 (13)
  • September 2014 (12)
  • August 2014 (15)
  • July 2014 (13)
  • June 2014 (13)
  • May 2014 (14)
  • April 2014 (14)
  • March 2014 (10)
  • February 2014 (11)
  • January 2014 (13)
  • December 2013 (14)
  • November 2013 (13)
  • October 2013 (14)
  • September 2013 (12)
  • August 2013 (14)
  • July 2013 (10)
  • June 2013 (14)
  • May 2013 (14)
  • April 2013 (14)
  • March 2013 (15)
  • February 2013 (14)
  • January 2013 (13)
  • December 2012 (14)
  • November 2012 (16)
  • October 2012 (13)
  • September 2012 (14)
  • August 2012 (16)
  • July 2012 (12)
  • June 2012 (16)
  • May 2012 (21)
  • April 2012 (18)
  • March 2012 (20)
  • February 2012 (23)
  • January 2012 (31)
  • December 2011 (35)
  • November 2011 (33)
  • October 2011 (32)
  • September 2011 (29)
  • August 2011 (35)
  • July 2011 (33)
  • June 2011 (25)
  • May 2011 (31)
  • April 2011 (30)
  • March 2011 (34)
  • February 2011 (31)
  • January 2011 (33)
  • December 2010 (33)
  • November 2010 (39)
  • October 2010 (26)
All Things Andy Gavin
Copyright © 2025 All Rights Reserved
Programmed by Andy Gavin