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Archive for Zack Snyder

Man of Steel

Jun19

mosTitle: Man of Steel

Cast: Henry Cavill (Actor), Amy Adams (Actor), Zack Snyder (Director)

Genre: Science Fiction / Comic Book

Watched:  June 17, 2013

Summary: Takes itself VERY seriously

_

It was with mixed feeling that I went off to Man of Steel. The trailer actually looked pretty cool, but this is a Zach Snyder film and I loathed 300 (way, way too poor a representation of that most awesome of historical battles), found Watchmen overblown, and was just plain blown by by Sucker Punch. Actually Sucker Punch fascinated me. It was both so bad and so intriguing at the same time — plus the soundtrack rocks. The film just failed as a film.

In any case, the Superman reboot. Some things I liked:

  • The visuals and art direction. Boy does a lot of stuff explode.
  • The soundtrack. Sounds like Batman (not surprising, Hans Zimmer returns).
  • Henry Cavill is just about right as both Clark and Superman.
  • Amy Adams is cute as Lois.
  • Krypton and the Kryptonian technology. It looked cool. Somethings were silly – but it looked cool.
  • The impressive sense of power given to Superman and his opponents.
  • Some strong visual references to Superman II.
  • Russel crow leading Lois through the spaceship.
  • The fact that both dads were Robin Hood.

Some things that sucked:

  • Too many explosions. Not enough character development.
  • Superman’s cheesy Kryptonian mom and even cheesier birth sequence.
  • A lot of the plot feels rushed and barely makes sense.
  • Everyone seemed very calm and well informed (they needed to be to make the plot work).
  • The extras (like the Daily Planet staff) = cheesy!
  • The whole tornado sequence. Fromage!
  • A lack of any dual identity antics.
  • The forced “Clarks gets a job” sequence at the end.
  • Michael Shannon as Zod. Lame. Lame. Lame.
  • Plot holes. Lots of plot holes.

Fundamentally, Man of Steel tries too hard and takes itself too seriously. There is almost no sense of humor. It focuses on plot and background at the expense of character. What arc it attempts, Superman’s deliberate act of choice of humanity over his (not highly appealing) Kryptonian comrades is hardly in doubt — and forced at best. We are treated to numerous statements on the part of both fathers as to Clark becoming the “kind of man he should be.” Heavy handed to be sure. But still, they kinda, sorta, maybe worked, mostly I think because of the equally heavy handed but effective sound track and slow Synder-esque directorial style.

I really did basically dig the whole Krypton thing and particularly the visuals of the home-world and tech. All that gray particle stuff I interpreted as nano-tech, but who knows what they had in mind. And what the hell with the dragon-fly dragons?

man-of-steel-krypton-battle

Krypton was kinda cool – except for the labor scene

Given that Superman is nigh on indestructible, the insane building smashing during the fights was kind of cool — until the hundredth building. I mean they really punched through shit. Lots of CGI in this film, most shots. The battle between Superman and Zod was decent, although one does have to wonder given all this invincibility why and how one of them actually can be killed. It didn’t make a lot of sense.

There is no subtly to this film. The character driven mechanics of the 1978 Superman and sequel are missing entirely. Lois meets Superman as Superman, there is no Clark Kent reporter or secret identity, and hence one of the amusing/enjoyable things in secret identity superhero stories. This human drama has no room in this film of epic space battles and guys getting slapped through buildings. I can’t understate this — Kryptonians are punched through large solid structures at least 200 times in this film.

Some questions:

  • How do the new Kryptonians “powerup” so fast?
  • If Superman’s dad was so worried about Zod choosing the bloodlines, how come he got to choose them himself?
  • Why is there only one copy of the codex? And while we are at it, why does it look like a plastic skull?
  • And #1: if you planet is dying, why do you “save” all the villains by tucking them away in a black hole?
  • Why do the masks/helmets of the bad guys keep fading in and out except to show who they are?
  • How can the energy drive of the 2 part teraforming machines link up? Some cross planet induction?
  • Why does Lois get to go on a military bombing mission?
  • How come everyone in Metropolis hangs out for so long when the killer alien squid of doom shows up?
  • I can understand how Superman really gets around, but it seems like Lois and the military dudes can teleport.
  • Why does even young kent have a magnetic attraction to disasters? (tornados, falling buses, exploding oil rigs)
  • Why doesn’t Zod kidnap Superman’s mom and use her as leverage?
  • Why does he explain all his plans? Wait — he’s a comic book villain.

Regardless, it’s a watchable film, and certainly Snyder’s best yet. It’s just not a great film by any means, being about 95% style over substance. Isn’t it obvious to these studio types that movies are really all about character? I guess not.

And most amusingly, Man of Steel and The Last of Us (the latest Naughty Dog game) both came out on Friday. Apparently, LTOU grossed more!

For more Film reviews, click here.

man-of-steel-blog-jpg_204653

Most wooden villain in a long long time

By: agavin
Comments (19)
Posted in: Movies
Tagged as: Amy Adams, Hans Zimmer, Henry Cavill, Krypton, Man of Steel, Superman, Zack Snyder

Sucker Punched

Jan08

Title: Sucker Punch

Director/Stars: Abbie Cornish (Actor), Emily Browning (Actor), Zack Snyder (Director)

Genre: Action

Watched: January 5, 2012

Summary: Style over substance

_

The concept for Sucker Punch, whacked as it is, is actually pretty decent. The movie is also gorgeous and stylized. Yet… it just doesn’t really work at any rational level. Part Kill Bill, part Pan’s Labyrinth, part Inception, part Sin City, part video game cut scene, this film is all CGI glitz and fetishistic style. It’s also worth noting that the writer/director, Zach Snyder, brought us those other style over substance “classics”: Watchmen and 300.

As to the plot. Wait, I can’t really use that word because as I’ve discussed at length before plot is the action created by opposition to the protagonist’s desire. The characterization in this film is about as solid as a whiff of gunpowder and we have only the most basic desire: escape. The film opens with a comic book style summary of the setup: girl has been orphaned, framed by her evil step-father, committed to a mental asylum (in the late 40s), and scheduled for a lobotomy. From this grim — but actually dramatically interesting — setup we devolve into a series of nested fantasies.

Now don’t get me wrong. I love reality bending films. Pan’s Labyrinth is my favorite film of the last decade. They’re just hard to get right and it’s key to overlap and contrast the inner and outer worlds. In Sucker Punch, the outermost (or real) world is seen for about three minutes at the beginning and again for about three minutes at the end. Oddly, a middle layer in which the girl (named only Babydoll) imagines herself a prisoner not in a mental institution but in a stylish brothel serves up what little plot and characterization we have. This itself parallels with the real world and might have been interesting if we spent any time there. Instead we are propelled one after another into a series of really cool looking fantasy set pieces. Oddly, the “plan” to escape the institution (brothel, asylum — both? neither?) is broken down into a quest of five video game like steps, conveniently provided by Scott Glenn in a role known only as “The Wise Man”. Each step, which in the midworld amounts to things like: “steal a lighter from the fat-cat mayor who is visiting to have his way with the fifteen year-old hotties” is instead rendered into an “action packed” fantasy that has very very little bearing on the task. Also, this setup, which is pretty awful but intriguing is whitewashed due to a pansy PG-13 rating.

We have a big fight in a cool asian temple against three giant robo-samurai-knights. Each has his own weapon! Yah video games. This even includes a Doom-style gatling gun.

Immersion in a steampunk super-sized World War I trench battle, which honestly for about one minute took my breath away.

A return to the assault on Helm’s Deep, complete with orcs in danger of lawsuit from WETA and big fire breathing dragons (the dragon is the lighter — yeah, that’s deep connection).

And a sci-fi shootout bomb run on a super high tech train filled with killer robots. Snooze!

The first three of these, particularly the WWI fight, are gorgeous. I mean really cool looking. But they are ten-fifteen minute fight scenes with almost no dialog set to ethereal music like a version of “White Rabbit” sung by Emiliana Torrini.  (NOTE: I did order the soundtrack, that part was awesome) For a minute or three each they seem intensely cool. But they’re just shooting, jumping, slicing and more shooting. We don’t know who these characters are. They’re in a dream within a dream. And we don’t care. They are shooting at thousands of horde-like video game style enemies. We don’t care. Somehow each of these fights results in achieving the fairly straightforward midworld objective. The connection is highly non-obvious.

Highly non-obvious = non-existent.

It’s also worth noting the extremely bizarre infusion of manga/game infused stylization. First of all, by including Comic book, 40s faux-gangster, Asian, WWI, Fantasy, and Sci-Fi we have a serious total complete massive buttload overabundance of style. Any one of these would have made for a highly stylized firm. Extreme too too too too muchness. But the girls in their weird “warrior schoolgirl” outfits is whacky — although I am a lover of midriff — and I could have gotten drunk taking a shot every time someone thunked down a gun in slow-mo or gotten rich with a penny for every giant CGI gun casing that flipped toward the camera. This is of the more is more school of filmmaking. Synder should have studied more closely what makes Pan’s Labyrinth a brilliant film: Two styles contrasting, with one being hyper realistic, a strong tie between the fantasy and reality planes. And most importantly: highly developed characters including one of the most terrifying genuine evil types to cross the silver screen in years.

Sucker Punch sort of totally could have been cool if we cared.

For more Film reviews, click here.

Or read about my current project, The Darkening Dream.

By: agavin
Comments (3)
Posted in: Movies
Tagged as: Abbie Cornish, Babydoll, Emily Browning, Fantasy, Scott Glenn, Sucker Punch, Video game, Watchmen, World War I, Zack Snyder
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